Archive for June, 2006

Rigging the Pie

Wednesday, June 28th, 2006

The last few weeks have been rigging and modeling and tweeking the layout cameras. This is a break week for AnimationMentor, and also for AI, so I’m trying to relax some too. I have created some joints on the pie and the see-saw for my scene. I rigged the pie so it can wobble about […]

AM Barbeque #2

Monday, June 19th, 2006

This weekend was the second Annual animationMentor BBQ. It was great to catch up with our online classmates and friends. By my count, it was real close to one-hundred students, friends and relatives. A great time was had by all. In the evening, about 30-40 of us moved the party down to the Mint and […]

Why computer books are annoying…

Sunday, June 11th, 2006

I my process to make props and a stage for my character animation, I have needed to learn some modeling. I wanted somethingg organic, so I picked up an official Alias Learning Maya 7 book and went to the chapter on organic nonlinear deformers. The book then talks about a ‘bend deformer’. It thankfully directs […]

Saturday, June 10th, 2006

Today I made a see-saw.Yep. That’s it.My whole day.Sigh.
Modeling isn’t exactly my friend.Well, it’s getting there at least. I now know how to use a ‘bend modifyer’.Any thoughts about the design??

Back with New Ending

Monday, June 5th, 2006

Ugg. Been awhile since I posted.We’ve been working on the layout part of our short films.I’m starting to get a bit fussy.i’m not sure why this is, I just don’t think that this idea is funny anymore. perhaps I’ve seen it too many times, or perhaps it isn’t funny.
Last week I posted an alternate ending […]

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